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Mad King Redemption Nintendo Switch: 2027 Release Plans

Mad King Redemption on Nintendo Switch is planned for 2027. Here's the full platform breakdown, Early Access status, and release roadmap details.

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If you have been waiting for news about Mad King Redemption Nintendo Switch, the short answer is that the game is officially listed as planned for Nintendo's console in 2027. The Mad King Redemption Nintendo Switch version is not available yet, and that is not a delay or a rumor — it is part of the published roadmap from the developers. Right now, the game is live in Early Access on PC and Xbox, and the Switch release sits further down the schedule while the rest of the kingdom is still being built.

This guide breaks down exactly where Mad King Redemption stands today, what is playable, what is still coming, and what the official roadmap says about the 2027 window.

What Is Mad King Redemption?

For anyone tracking the Mad King Redemption Nintendo Switch port, it helps to understand the game itself first. Mad King Redemption, the game behind the Mad King Redemption Nintendo Switch plans, is a 2.5D beat'em'up with roguelite progression, set in the fallen kingdom of Aldermere. The official website describes it as a game about a Brotherhood of sinners trying to redeem a king who broke the world with a forbidden song — a premise that flips the usual "slay the tyrant" setup on its head.

The advertised milestone is that the game crossed 50,000 Steam wishlists and holds a "Very Positive" review rating on Steam. It supports couch co-op for two players locally, with Steam Remote Play as an option when a friend is playing from somewhere else.

The hook is a blend of old-school arcade brawling and modern roguelite structure. The developers state that they studied combat tempo, animation poses, and enemy AI states from classic coin-op brawlers, then rebuilt the loop around hero progression and a shared hub called the Brotherhood.

The Core Premise

Before the corruption, Aldermere was bound by a Pact: certain powers were off-limits, certain songs could not be sung, and certain doors were never meant to open. The King opened that door and sang that song. Now the kingdom is broken, and the only hope is a group of heroes who each carry their own sin.

Why It Matters for Switch Owners

Switch owners have a strong history with both brawlers and roguelites, which makes this platform announcement notable. The catch is timing — the official platform table lists 2027, unless you pick up another platform in the meantime.

Mad King Redemption Nintendo Switch Release Status

The following table separates available platforms from those planned for 1.0.

PlatformStatus
Windows on SteamLive in Early Access
macOS on SteamLive in Early Access
Steam DeckVerified
GOGLive in Early Access
Xbox Series X and SLive, also on Xbox Game Pass
SEGA Mega DriveStretch goal only: digital ROM and boxed cartridge
Nintendo SwitchPlanned for 2027
PlayStation 5Planned for 2027

The full version of the game is targeted for the first quarter of 2027. The official site lists Nintendo Switch and PlayStation 5 as planned for 2027 under a roadmap entry labeled "MORE PLATFORMS."

Players should also note that a Kickstarter campaign is running, but the official site is explicit: the campaign does not fund the game itself. It funds a Founder's Edition with exclusive cosmetics, physical rewards, and — if a stretch goal is hit — a real SEGA Mega Drive version. Online multiplayer and versus mode are listed as planned but explicitly not funded by the Kickstarter.

What's Playable Right Now on Other Platforms

If you want to play before the Switch version arrives, the current Early Access build is available on Steam, GOG, and Xbox, including Xbox Game Pass. Steam Deck is listed as Verified, which is useful context for anyone weighing the wait for the Mad King Redemption Nintendo Switch release.

The advertised playable content includes:

  • Two full biomes: the Dungeon of Baron Morgrim and the Shadowmere Desert
  • Four playable heroes: Valraven, Branok, Darkblade, and Elowen
  • The Brotherhood hub with NPCs, quests, shops, and mounts
  • Local two-player co-op on PC and Xbox, plus Steam Remote Play
  • Fifteen supported languages, including English, Italian, Japanese, Korean, and both Chinese scripts

A major patch has shipped every month since launch, in the announced roadmap.

The Four Current Heroes

HeroRoleSin
ValravenSwordmasterAmbition
BranokWrestlerThe opened door
DarkbladeAssassinThe bought speed
ElowenSorcererThe first ritual

Each hero has a distinct mechanical identity. Valraven can block incoming hits, Branok hits slowly but can knock out enemies with a single punch, Darkblade relies on movement and agility, and Elowen is a summoner and healer who is weak in melee. Four more heroes are stated to arrive with version 1.0.

Roadmap, Gameplay Systems, and Timing for the Switch Port

The Roadmap to 1.0 and the Switch Launch

The official roadmap confirms the Mad King Redemption Nintendo Switch release as a 2027 entry. Here is how the official site lays it out.

PhaseContent
Live nowTwo biomes, four heroes, Brotherhood hub, mounts, Corruption, local co-op
Free updatesSyl'Varis Forest and Ruins of Skygrave, three new bosses, new enemies, four more heroes, more mounts and quests
PlannedNative online multiplayer and a player-versus-player mode
2027Nintendo Switch and PlayStation 5 versions

The remaining two biomes come with their own bosses: Nemora in Syl'Varis Forest and Oromund in the Ruins of Skygrave, described as the last herald of the ancient draconic language. Beyond the fourth door sits the Cloister of the Dragon, where the Mad King can take physical form.

A promotional video titled "Mad King Redemption Goes Early Access on Steam!" includes lines about stained hands and tainted souls. It does not contain platform or release-date information. Treat it as atmosphere; it does not announce the Switch release timing.

Gameplay Systems Switch Players Should Know About

If you are deciding whether to wait for the Mad King Redemption Nintendo Switch version or play elsewhere, the mechanics are worth understanding. Two systems stand out.

Forbidden Powers are spells the Pact forbade. You choose one for a run, and each cast fills a Corruption Bar. When the bar breaks, you enter a Corrupted Phase, then crash and stand exposed. It is a risk-and-reward system: push too hard and you get punished, hold back and you leave damage on the table. The official site lists five power families: Bones, Tentacles, Roses, Traps, and Shadows.

The Brotherhood is where every run begins, described on the official site as "a last resort of sanity." NPCs live there, unlock through quests, and sell upgrades that persist beyond a single run. Named NPCs include Oswin the Bard, Orion the Beast Master, Kael the Master Mage, Brogan the Blacksmith, Seraphina the Astrologer, Garrett the Gambler, and Silas the Shrouded.

The Planned 2027 Window

The official platform table lists Nintendo Switch and PlayStation 5 as planned for 2027, and the roadmap targets the full version for the first quarter of 2027. The site also states that two of four biomes are live, four of eight heroes are in the build, and the Mad King has not yet appeared as a boss. The planned feature set includes native online multiplayer and a versus mode, both listed as roadmap items rather than current features.

If you want the most current picture of what is in the build, the patch notes and roadmap updates on the official site are the place to check. Those pages list what has shipped and what is still marked as planned.

How to Follow Mad King Redemption Switch News

Here is a practical checklist for staying current.

ActionWhere
Wishlist the Steam version for update pingsOfficial Steam store page
Read patch notes and roadmap updatesOfficial website
Join balance and patch discussionsOfficial Discord
Check Xbox Game Pass availabilityXbox store listing

The developers have stated that Early Access feedback shapes patches, balance, and the future of Aldermere. If you want your voice heard before the Switch version ships, the Discord is where that conversation happens.

For readers who want to check the current build, patch history, and store details before the Mad King Redemption Nintendo Switch version lands, the official Mad King Redemption Steam page lets you check the current PC build and patch history.

FAQ

Is Mad King Redemption coming to Nintendo Switch?

Yes. The official platform table lists Nintendo Switch as planned for 2027, alongside PlayStation 5. It is not available on Switch today.

Can I play Mad King Redemption on Switch right now?

No. The current Early Access build is live on Windows and macOS via Steam, on GOG, and on Xbox Series X and S, including Xbox Game Pass. Steam Deck is Verified. Switch and PS5 are listed as 2027 releases, so the Mad King Redemption Nintendo Switch version is still ahead of us.

What is included in the current Early Access version?

Two biomes (the Dungeon of Baron Morgrim and the Shadowmere Desert), four heroes, the Brotherhood hub, mounts, the Corruption mechanic, and local two-player co-op on PC and Xbox, plus Steam Remote Play.

Does the Kickstarter fund the Nintendo Switch port?

No. The official site states the campaign funds the Founder's Edition — exclusive cosmetics, physical rewards, and a potential SEGA Mega Drive version if a stretch goal is met. The game already exists and is playable on Steam and Xbox Game Pass.

What is the Mad King Redemption Switch release date?

The game's website lists Nintendo Switch as planned for 2027. The separate first-quarter 2027 target refers to the full version of the game.

Will the Switch version support two-player co-op?

The existing game supports local two-player co-op on PC and Xbox. Check the Switch announcement for those details.

When did Mad King Redemption come out?

The game launched in Early Access on May 14, 2026. It is developed and published by SECRET MISSION.

How long will the game stay in Early Access?

The developers state they plan to leave Early Access roughly six to nine months after the early release. In the same FAQ, they describe preproduction as complete, production as halfway done, and the codebase as 95% complete.

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